Solving development bottlenecks with lightweight, source-available tools. Built by Kweepa for creators who value performance.
$9.99
LeanHull adds ultra-low poly collision to a batch of prefabs, meshes and models, automatically adding them to prefabs. You can preview the results all at once, and tweak the vertex count per object.
$4.99
Follow the selection trail without dying of dysentery. The ultimate selection history that has filtering, searching, previewing, drag/drop, favourites, and persistent history. Don't waste editor real estate on anything else!
I'm a 30 year games industry veteran. I have made games for
Ubisoft,
Nintendo,
Konami,
Microsoft,
Capcom, and
Oculus, and for
PC,
Dreamcast,
GameCube,
Wii,
DS,
Playstation,
PSP,
Xbox,
Quest, and
VIC-20, using
Unity,
Unreal,
Renderware,
Bluepoint, and custom engines.